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jDoom Model Pack v2.10.1
All files listed here are placed at the models
directory on the Four Winds FTP server.
There is also a new HTTP mirror: http://www.jbserver.com/~jdoom/
Model Pack Updates: for those who downloaded previous
version earlier
Download the jDoom model pack update from v2.10.0 to v2.10.1 (366K)
- from
Fourwinds - from
the new mirror.
Lightened version of textured
particle effects for weak computers and "heavy" maps. Excludes particle
effects for torches and lost soul flames (primary sources of FPS
slowdown), but keeps all other - blood, explosions, etc.
Demon
model with skin mapping slightly enhanced to better fit DaniJ666's
skins (which are downsampled to 256x256 and included. If you want the
full 1024x1024 version - look the Fallen Collection).
Imp skins by Dani J666, downsampled to 256x256
Download the jDoom model pack update from v2.9.4 to v2.10.0 (170K)
- from
Fourwinds - from
the new mirror.
Advanced particle effects (to activate, attach "S.Zenith + Cheb
textured particle effects" add-on).
Requires Doomsday 1.7.7. or higher.
Look, how these effects should look (screenshots by sLydE)
Note, that you necessarily should use
KickStart
2.08 or higher, to avoid incorrect functioning! There in KickStart 2.07
is
a very nasty bug in add-on compatibility checking routine, which may
easily
spoil your visual experience (especially for fireball explosions)
Download the jDoom model pack update from v2.9.3 to v2.9.4 (50K)
- from
Fourwinds.- from
the new mirror.
(Updates LostSoul model to more angry looking version)
Download the jDoom model pack update from v2.9.2 to v2.9.3 (180K)
- from
Fourwinds.- from
the new mirror.
(Updates zombie-on-the-stick model to the new version)
Can be applied to 2.9.1 as well, because there is no real difference
between 2.9.1 and 2.9.2.
Patches for Model Pack: say "NO" to bugs!
Install these patches over the version of
model pack they designed to. Latest versions of the full pack always
include previous patches.
Download the patch 2.9.0->2.9.1 (55K) - from
Fourwinds. - from
the new mirror.
Cures missing skin in the yellow flame and other minor bugs.
Complete Model Pack: for those who downloads it for the first time
Download the jDoom model pack v2.9.2 (9760K) - from
Fourwinds. - from
the new mirror.
Includes 3d fireballs
Included Add-ons (they are OFF by defalult. See the "Alternative model
packs" section to know how to activate them)
* Right-hold weapons (uses pistol, made by Abbs)
* FACED! - player models to which you can apply your own
face (of course, it requires some knowledge of working with Photoshop..
but it's not too hard.). Edit and share with your frends the player
skins, placed at \md2\jdoom\play\ : Face_Green.tga, Face_Indigo.tga,
Face_Brown.tga and Face_Red.tga. By default they are set to: Green -
Cheb (uhm.. very young Cheb, in fact... still without my beard - it
just couldn't be fit into skin), Indigo - Hitler, Brown - Yeltsin, and
Red - Stalin... Such nice party... Note, that there are red marks
beside the face to help you position your photo properly: the one
vertical mark for center of your nose, and
three horizontal marks: for eyes, end of the nose, and for chin (see
that
nasty politicians as examples) - and, I strongly reccommend you to NOT
touch
hair or ears - they are really tricky mapped to the model. Plus watch
for
threshold between hair and forehead - try to not overlap it by your
photo,
as result would look unpleasant. As final note, you may need to
slightly
stretch your foto in width, because the horizontal/vertical ratio of
skinmapping
is a bit incorrect.
* Alternate Zombie and Chaingun guy
* 3 BFG MODs (Look Alternative model packs" section for details)
* MoreBlood! - says for itself.
* Two versions of 3d fireballs